[SDVSRAW] Rosey

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    • 1.)Body Skin: 1,skin color (X: -89,Y: 5), S(X: 11)

      2.)Face> 5/13 ( I USE this as its really good for texture with mask on.. otherwise select 13 or 6)

      3.)Eyes: 7/12, C(X: -96,Y: 0), S(X: 0)

      4.)Eyebrows: 56/154, C(X: -88,Y: -53),S(X: 0)

      5.)Lips: 36/65,C(X: -95,Y: 3),S(X: 5)

      6.)Teeth default

      7.)Hair: 70/88 , C(X: 94,Y: -16),S(X: 0),L(X: 72)

      8.)Body hair default 1

      9.)Underwear: Default



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      face morph


      Head(X: -10,Y: 15),(X; 0)

      Eyebrows(X: 0,Y: 44),(Y: -37)

      Eyes(X: -74,Y: 35),(X: -55,Y: -88)

      Nose(X: 68,Y: -42),(X: 0,Y: -17)

      Cheek(X: -15,Y: 76),(X: 0,Y: 0)

      Mouth(X: -6,Y: 100),(X: 0,Y: -48)

      Jaw(X: 23,Y: 96),(X:0,Y: 20)

      Ear(X: 18,Y: 0),X: 19,Y: -28)

      Age(X: -100)


      Full Body scaling


      Body Toning (X: 100)

      Head(X: 89,Y: 23),(Y: -52)

      Neck(X: 43, Y: 0),(Y:-92)

      Chest(X: 92,Y: 53),(Y: 0)

      Shoulder(X: -44,Y: -7)

      Abdomen(X; 100,Y: 62),(Y: -15)

      Arms(X: 0,Y: 0),(Y: 0)

      Hands(X: 0,Y:0)

      Waist(X: 95,Y: 4)

      Legs(X; 22,Y: 0),(X: 65,Y: -52)

      Feet(X: 0,Y: 0),(Y: 0)


      Height 6'9"(60)( Dont worry about this, hes only just near Jindrak height who is 6'6" and rosey is apparently 6'5" in real life

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      Help banner:

      http://www.bhangranet.silusgfx.com/cawpics...yhelpbanner.JPG


      10.)Facial hair: 49/84(X: -100, Y: 9), S(X: 0),T(X: 100)


      Attire 1: Aqua blue, white and Black ( Most Current )

      11.)Mask 1/41, 11/21, C(X: -94,Y: 100), S(X: -100)

      12.)Head paint: 84/152,C(X: -78,Y: 91),S(X: -100),T(X: 2)

      13.)Head paint: 34/152,C(X: 5,Y: 10),S(X: 100),T(X: 100)

      14.) Dress up>Face>Design>Simple : 142/162, biggest horizontal and vertical scaling, place as seen in help link ( applies for both white,blue and the orange,blue masks placements), C(X; -96,Y: 50),S(X: -100),T(X: 100)

      15.)Head paint: 19/152,C(X: -89,Y: -35),S(X: -33),T(X: 100)

      16.)Head paint: 5/152,C(X: 6,Y: 13),S(X: 35),T(X: 100)

      17.)Dress up>Head>Simple 143,biggest horizontal scaling,smallest vertical scaling, place according to help link,C(X: 0,Y:6),S(X: 0),T(X: 100)

      18.) Shoes: (Any you want) I have 1/41, 13/45 make them big for Long shorts version of Rosey or small if you are using short shorts


      **Note short choice effects the variant of Rosey I am giving you options with

      one is short shorts with kneepad but with one less design on back of top


      Second choice below is long shorts with no kneepads but extra layer for back of top


      19.) Shorts >> use any of the longer ones ie: 10,12,2,4,8, C(X: 12,Y: -100),S(X: 0)

      OR

      Choose a short short of your choice remember it will appear underneath Long hemline so even shorts 3 is fine


      **The following apply irrespective of short choice

      20.)Long hemline 1/41,1/69,C(X: 9,Y: -100),S(X: 0),T(X: 100),L(X: -9)

      21.)Dress up>Upperbody>Design>Picture: 88/100, biggest horizontal and vertical scaling,place according to help link, C(X: 13,Y: -23),S(X: 6),T(X: 100)

      22.)Dress up>Upperbody>Design>Picture: 88/100, biggest horizontal and vertical scaling, rotate 2*, place according to help link, C(X: 13,Y: -23),S(X: 6),T(X: 100)

      23.)Dress up>Upperbody>Design>Picture 66/100,secong biggest horizontal scaling,biggest vertical scaling, place according to help link,C(X: 2,Y: 27),S(X: -100),T(X; 100)

      24.)Dress up>Upperbody>Design>Alphabet 1/18, 'K',biggest horizontal and vertical scaling, place according to help link,C(X: 4.Y: 11), S(X: 28),T(X: 100)

      25.)Dress up>Upperbody>Design: Simple 148,rotate 1*, 2nd biggest horizontal scaling, smallest vertical scaling, place according to help link,C(X: 3,Y: 24),S(X: 18),T(X: 100)

      26.)Dress up>Upperbody>Design: Simple 149,second smallest vertical scaling,2nd biggest horizontal scaling, place according to help link,C(X: 5,Y: 31),S(X: 0),T(X: 100)

      27.)Dress up>upperbody>Back, Design: Tatoo: 42,biggest horizontal scaling,second smallest vertical scaling, place according to help link,C(X: -72,Y: 80),S(X: -100),T(X: 100)

      28.)Dress up>Upperbody>Back, Design: Tataoo 42,biggest vertical and horizontal scaling,place according to help link,C(X: 8,Y: 2),S(X: 30),T(X: 100)

      29.)Dress up>Upperbody>Back, Design: Tatoo 42, biggest horizontal and vertical scaling, place according to help link,C(X: -72,Y: 20),S(X: -100).T(X: 100)


      **If you opted for short shorts and kneepads you will only have layers 28,29 for back of top so place as seen in pics

      and add kneepads


      30.)Gloves: 1/41,5/17,C(X: 12,Y: -100),S(X: 0) OR

      MOST current Gloves : 1/41, 2/17 or 4/17


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      **Note on long short design the paint goes a little onto boots but those with hacks can avoid this problem by making shoes appear the paint layers

      31.),32.)Long short version design>>

      Lowerbody paint: 145/ 161,C(X: 12,Y: 88),S(X: 0),T(X: 100)

      Lowerbody paint: 132/ 161,C(X: -8,Y: 100),S(X: -100),T(X: 100)


      Short shorts paint design

      31.),32.)Lowerbody paint: 145/ 161,C(X: 12,Y: 88),S(X: 0),T(X: 100)

      Lowerbody paint: 132/ 161,C(X: -8,Y: 100),S(X: -100),T(X: 100)

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      Attire 2: Orange, blue, black

      Mostly same on mask and attire abit the same but with the following changes:

      11.)Mask 1/41, 11/21, C(X: -94,Y: 9), S(X: 34)

      12.)Head paint: 84/152,C(X: -78,Y: 55),S(X: 28),T(X: 4)

      13.)Head paint: 34/152,C(X: -30,Y: 12),S(X: 95),T(X: 100)

      14.) Dress up>Face>Design>Simple : 142/162, biggest horizontal and vertical scaling, same position as before ( applies for both white,blue and the orange,blue masks placements), C(X; -96,Y: 52),S(X: -13),T(X: 100)

      15.)Dress up>Face: Simple 51, rotate 1*,ssecond smallest vertical scaling and smallest horizontal scaling, place according to help link,C(X: 20,Y: 9),S(X: 0),T(X: 100)

      16.)Head paint: 19/152,C(X: -89,Y: -35),S(X: -33),T(X: 100)




      17.) Shorts >> use any of the longer ones ie: 10,12,2,4,8, C(X: 12,Y: -100),S(X: 0)

      OR

      Choose a short short of your choice remember it will appear underneath Long hemline so even shorts 3 is fine

      18.)Long hemline 1/41,1/69,C(X: 9,Y: -100),S(X: 0),T(X: 100),L(X: -9)

      19.)Dress up>Upperbody,Picture 88,rotate 1*,Dress up>Upperbody>Design>Picture: 88/100, biggest horizontal and vertical scaling,place according to help link, C(X: 36,Y: 0),S(X: 50),T(X: 100)

      20.)Dress up>Upperbody>Design>Picture: 88/100, biggest horizontal and vertical scaling,place according to help link, C(X: -93,Y: 9),S(X: 14),T(X: 100)

      21.)Dress up>Upperbody>Design>Picture: 88/100, rotate 2*,2nd biggest vertical scaling and biggest horizontal scaling,place according to help link, C(X: -93,Y: 100),S(X: 25),T(X: 100)

      22.)Dress up>Upperbody>Design>Alphabet 1/18, 'K',biggest horizontal and vertical scaling, place according to help link,C(X: 17.Y: -5), S(X: 24),T(X: 100)

      23.)Dress up>Upperbody>Design>Simple 150,second smallest horizontal scaling,second biggest vertical scaling, place according to help link,C(X: 16,Y: 4),S(X: 22),T(X: 100)

      24.)Dress up>Upperbody>Design>Simple 150,biggest horizontal scaling,second smallest vertical scaling, place according to help link,C(X: 16,Y: 14),S(X: 25),T(X: 100)

      25.)Dress up>Upperbody>Back>Design>Tatoo 43,biggest horizontal scaling, second biggest vertical scaling, place according to help link,C(X: 45,-31),S(X: 93),T(X: 100) OR MAKE ORANGE

      26.)Dress up>Upperbody>Back: Picture,88,biggest vertical and horizontal scaling, rotate 1*, place according to help link,C(X: -90,Y: 9),S(X: 38),T(X: 100)

      27.)Dress up>Upperbody>Back: Simple 154,biggest vertical and horizontal scaling,place according to help link,C(X: -90,Y: 79),S(X:7),T(X: 100)


      28.)Kneepads: 1/41, 14/15,C(X: 12,Y: -100),S(X: 0),T(X: 100)

      OR If you chose long shorts do

      Head paint: 5/152,C(X: 35,Y: 2),S(X: 9),T(X: 100)


      29.)Shoes: (Any you want) I have 1/41, 13/45 make them black and short-ish

      30.)Gloves: 1/41, 5/17,C(X: 12,Y: -100),S(X: 0)

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      **Note on long short design the paint goes a little onto boots but those with hacks can avoid this problem by making shoes appear the paint layers

      31.),32.)Long short version design>>

      Lowerbody paint: 145/ 161,C(X: 28,Y: 71),S(X: 29),T(X: 100)

      Lowerbody paint: 132/ 161,C(X: -91,Y: 94),S(X: 100),T(X: 100)


      Short shorts paint design

      31.),32.)Lowerbody paint: 95/ 161,C(X: 24,Y: 100),S(X: 58),T(X: 100)

      Lowerbody paint: 144/ 161,C(X: -91,Y: 97),S(X: 16),T(X: 100)



      ======================

      Profile : Rosey

      Ring name: Superhero

      *Call name: The Hero


      **Bases:Entrance

      Movie: Stacy Kiebler or Logo

      Moves: Original 10

      Music: Original 8


      Fighting Style: Wrestling: 01

      ======================


      Also ich finde alle 3 Attires voll gelungen
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    • Originally posted by Dave1978@11.08.2005 - 12:49:33
      Hammergeil! Dachte nicht, dass man aus diesem CAW-Mode soviel rausholen kann. Rosey ist jetzt auch nicht gerade einfach nachzubauen.
      [post=217729]Quoted post[/post]


      Ja sieh dir mal Rey,Vampiro,Shaggy to Dope,Violent J etc. an bei caws.tk

      Hier ein paar die vielleicht schwerer zum bauen sind als Rosey

      caws.hostingzero.com/sdcaws32/6/papashango.html Papa Shango
      caws.hostingzero.com/sdcaws32/6/reymysterio.htmlRey
      caws.hostingzero.com/sdcaws32/6/ultimodragon.htmlUltimo Dragon
      caws.hostingzero.com/sdcaws32/6/vampiro.htmlVampiro
      caws.hostingzero.com/sdcaws32/6/violentj.htmlViolent J
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